Synchronous read/write operations
Please notice the buffer types of send/receive
are , and we can use boost::asio::buffer
function to construct related types.
There is the server program which waits receiving greeting from client:
Server outputs following:
If we don’t bother to check the middle state (partial bytes are sent successfully), and only care whether all bytes are sent successfully or not, we can use boost::asio::write
which actually uses under the hood. Correspondingly, it is not hard to guess what boost::asio::read
does.