New Axes
Once you have created your scale class, you need to register it with the global chart object so that it can be used.
Chart.register(MyScale);
// If the new scale is not extending Chart.Scale, the prototype can not be used to detect what
// you are trying to register - so you need to be explicit:
// Chart.registry.addScales(MyScale);
Scale instances are given the following properties during the fitting process.
{
left: number, // left edge of the scale bounding box
right: number, // right edge of the bounding box
top: number,
bottom: number,
width: number, // the same as right - left
height: number, // the same as bottom - top
// Margin on each side. Like css, this is outside the bounding box.
left: number,
right: number,
top: number,
bottom: number
},
// Amount of padding on the inside of the bounding box (like CSS)
paddingLeft: number,
paddingRight: number,
paddingTop: number,
paddingBottom: number
}
Scale Interface
Optionally, the following methods may also be overwritten, but an implementation is already provided by the Chart.Scale
base class.
{
// Determine how much the labels will rotate by. The default implementation will only rotate labels if the scale is horizontal.
calculateLabelRotation: function() {},
// Fits the scale into the canvas.
// this.maxWidth and this.maxHeight will tell you the maximum dimensions the scale instance can be. Scales should endeavour to be as efficient as possible with canvas space.
// this.margins is the amount of space you have on either side of your scale that you may expand in to. This is used already for calculating the best label rotation
// You must set this.minSize to be the size of your scale. It must be an object containing 2 properties: width and height.
// You must set this.width to be the width and this.height to be the height of the scale
fit: function() {},
// Draws the scale onto the canvas. this.(left|right|top|bottom) will have been populated to tell you the area on the canvas to draw in
// @param chartArea : an object containing four properties: left, right, top, bottom. This is the rectangle that lines, bars, etc will be drawn in. It may be used, for example, to draw grid lines.
draw: function(chartArea) {}