screen

    Process: Main

    This module cannot be used until the ready event of the app module is emitted.

    screen is an .

    Note: In the renderer / DevTools, window.screen is a reserved DOM property, so writing let { screen } = require('electron') will not work.

    An example of creating a window that fills the whole screen:

    Another example of creating a window in the external display:

    1. const { app, BrowserWindow, screen } = require('electron')
    2. let win
    3. app.whenReady().then(() => {
    4. const displays = screen.getAllDisplays()
    5. const externalDisplay = displays.find((display) => {
    6. return display.bounds.x !== 0 || display.bounds.y !== 0
    7. })
    8. if (externalDisplay) {
    9. win = new BrowserWindow({
    10. x: externalDisplay.bounds.x + 50,
    11. })
    12. win.loadURL('https://github.com')
    13. }

    The screen module emits the following events:

    Returns:

    Emitted when newDisplay has been added.

    Event: ‘display-removed’

    Emitted when oldDisplay has been removed.

    Event: ‘display-metrics-changed’

    Returns:

    • event Event
    • display Display
    • changedMetrics string[]

    Emitted when one or more metrics change in a display. The changedMetrics is an array of strings that describe the changes. Possible changes are bounds, workArea, scaleFactor and rotation.

    Methods

    The screen module has the following methods:

    screen.getCursorScreenPoint()

    Returns

    The current absolute position of the mouse pointer.

    Note: The return value is a DIP point, not a screen physical point.

    Returns Display - The primary display.

    screen.getAllDisplays()

    Returns - An array of displays that are currently available.

    screen.getDisplayNearestPoint(point)

    screen.getDisplayMatching(rect)

    Returns - The display that most closely intersects the provided bounds.

    Returns

    Converts a screen physical point to a screen DIP point. The DPI scale is performed relative to the display containing the physical point.

    screen.dipToScreenPoint(point) Windows

    • point

    Returns Point

    Converts a screen DIP point to a screen physical point. The DPI scale is performed relative to the display containing the DIP point.

    screen.screenToDipRect(window, rect) Windows

    Returns Rectangle

    Converts a screen physical rect to a screen DIP rect. The DPI scale is performed relative to the display nearest to window. If window is null, scaling will be performed to the display nearest to rect.

    screen.dipToScreenRect(window, rect) Windows

    Returns Rectangle

    Converts a screen DIP rect to a screen physical rect. The DPI scale is performed relative to the display nearest to window. If window is null, scaling will be performed to the display nearest to rect.