进程:
选项
对象items
(TouchBarButton | | TouchBarGroup | | TouchBarPopover | | TouchBarSegmentedControl | | TouchBarSpacer)[] (optional)escapeItem
( | TouchBarColorPicker | | TouchBarLabel | | TouchBarScrubber | | TouchBarSlider | | null) (可选的)
Creates a new touch bar with the specified items. Use BrowserWindow.setTouchBar
to add the TouchBar
to a window.
Note: The TouchBar API is currently experimental and may change or be removed in future Electron releases.
Tip: If you don’t have a MacBook with Touch Bar, you can use Touch Bar Simulator to test Touch Bar usage in your app.
A reference to the TouchBarButton
class.
A typeof TouchBarGroup
reference to the TouchBarGroup
class.
TouchBarLabel
A reference to the TouchBarLabel
class.
A typeof TouchBarPopover
reference to the TouchBarPopover
class.
TouchBarScrubber
A reference to the TouchBarScrubber
class.
A typeof TouchBarSegmentedControl
reference to the TouchBarSegmentedControl
class.
TouchBarSlider
TouchBarSpacer
A reference to the TouchBarSpacer
class.
A typeof TouchBarOtherItemsProxy
reference to the TouchBarOtherItemsProxy
class.
在TouchBar
的实例中有以下属性可用:
touchBar.escapeItem
TouchBarItem
设置的内容将替换掉Touch bar中的“esc”按钮 将该项设为null
以使用默认的”esc”按钮 修改这个值将立即更新Touch bar中的返回按钮
示例
下面是一个带有一个按钮和若干文本的简易Touch bar老虎机游戏示例
- 将上述文件保存到您的电脑上,并命名为
touchbar.js
- 在 Electron 中运行示例:
接下来这个应用会在你的Touch bar (或者Touch bar模拟器) 上运行,你将能看到一个Electron窗口