配置外设

    Blender多显示器支持示例。

    Blender支持各种类型的输入设备:

    • 键盘 (推荐: 有数字键区的键盘,最好是英文布局)

    • 鼠标 (推荐: 带滚轮的三键鼠标)

    • NDOF 设备 (也称作 3D鼠标)

    • 绘图板

    Note

    If you don’t have a middle mouse button or numpad, you can emulate these in the Input Preferences.

    鼠标按键模拟

    如果没有三键鼠标,你需要在 勾选模拟三键鼠标的选项。

    下面的表格列出了组合键的模拟用法:

    键盘

    数字键盘模拟

    If you do not have a numpad on the side of your keyboard, you may want to emulate one. You can then use the number row at the top of the keyboard instead, but will no longer have access to these keys’ original functions (such as switching between vertex/edge/face selection in Edit Mode).

    See also

    更多关于 数字键区模拟用户设置

    非英文键盘

    If you use a keyboard with a non-English layout, you may still benefit from switching to the UK or US layout while working with Blender.

    Note

    You can also change the keymap from the Preferences. However, this manual assumes you are using the default keymap.

    因为数位板有笔这个元素,所以使用它可以用更为传统的方式控制鼠标指针。这为习惯于涂绘的艺术工作者提供了更为相近的体验,而且数位板还能提供诸如压感之类的其他控制方式。

    Note

    如果你用数位板代替鼠标工作的时候,发现数位板的压感不正常,你可以试着先把指针放置在Blender界面中,再把数位板的线头拔出来吹吹灰插回去,这也许能管用。

    NDOF (3D鼠标)

    See also

    更多的外设配置信息请看 。

    HDMs 使用户能够处在一个交互式的虚拟环境中。将它们系在头部,将会跟踪头部的运动,将一个看似周围的世界投射到用户眼前的屏幕上。如果系统工作良好,就好像真正处于虚拟环境中一样。

    Blender 中的虚拟现实支持是通过多平台 OpenXR 标准实现的。此标准是较新的,因此对它的支持仍然有限。

    OpenXR 兼容的平台。

    平台

    操作系统

    注意

    HTC Vive Cosmos

    Windows

    HTC Vive Focus 3

    Windows

    Monado

    GNU/Linux

    一般 推荐使用。

    (Rift and Quest)

    Windows

    Requires Oculus v31 Software Update. Oculus Link required for Quest.

    SteamVR

    Windows, GNU/Linux

    Requires SteamVR 1.16 or greater.

    Windows

    Windows Mixed Reality

    Windows

    需要Windows 10 2019 五月更新(1903)

    入门

    HTC Vive Cosmos

    The dedicated platform for the is currently targeted at developers and may lack features found in other platforms.

    HTC Vive Focus 3

    The dedicated platform for the is currently targeted at developers and may lack features found in other platforms.

    Monado

    is a free and open source XR platform for Linux. It is not yet ready for production usage and should only be used for testing purposes.

    • 在Blender中, 启用 。

    Oculus

    provides full support for OpenXR as of the Oculus v31 Software Update.

    SteamVR

    SteamVR provides full support for OpenXR as of SteamVR 1.16.

    • Set SteamVR as the active OpenXR runtime via the Developer tab in the SteamVR Settings.

    Note

    The SteamVR runtime can also be used for HTC Vive Cosmos, Oculus, and Windows Mixed Reality HMDs.

    Varjo

    Varjo includes full OpenXR support with its required Varjo Base software.

    • 在Blender中, 启用 。

    Windows Mixed Reality

    provides full support for OpenXR. To check if a PC meets the requirements to run the software, Microsoft offers the Windows Mixed Reality PC Check application.

    • 确保已安装Windows 10 May 2019更新(1903)。

    • 如果系统满足所有要求,则应该已经安装了Mixed Reality Portal。在 中也可以找到它。

    • 启动 Mixed Reality Portal。点击左下角的菜单按钮 。在打开的菜单中,选择 设置OpenXR

    • 在Blender中, 启用 VR场景检测插件

    Note

    To switch to Windows Mixed Reality from another OpenXR runtime (e.g. SteamVR), download the OpenXR Developer Tools from the and set Windows Mixed Reality as the active runtime.