Subpackage upgrade guide

    Prior to v2.4, Subpackage Loading was only supported various mini game platforms, such as WeChat Mini Games, OPPO Mini Games, etc.. However, with the continuous development of Creator, developers’ demands for subpackage have been increasing, such as multi-platform support, and the original subpackage loading is no longer enough. Therefore, starting from v2.4, Creator officially supports the more complete Asset Bundle.

    • For Programmers, the needs to be changed to the from Asset Manager. The related content will be described in detail in this document.

    • Use Cocos Creator v3.0 in the Dashboard to open an old project that needs to upgrade the subpackage, Creator will reimport the affected resources. The first import will take a little longer, and the main editor window will open after the import is complete. And then open the code editor to replace all with .

    For APIs related to the Asset Bundle, please refer to the Asset Bundle API documentation.