7 – Lua Standalone

    The options are:

    • -e *stat*: execute string stat;
    • -i: enter interactive mode after running script;
    • -l *mod*: “require” mod and assign the result to global mod;
    • -E: ignore environment variables;
    • -W: turn warnings on;
    • --: stop handling options;

    After handling its options, lua runs the given script. When called without arguments, lua behaves as lua -v -i when the standard input (stdin) is a terminal, and as lua - otherwise.

    When called without the option -E, the interpreter checks for an environment variable LUA_INIT_5_4 (or if the versioned name is not defined) before running any argument. If the variable content has the format @*filename*, then lua executes the file. Otherwise, lua executes the string itself.

    When called with the option -E, Lua does not consult any environment variables. In particular, the values of package.path and are set with the default paths defined in luaconf.h.

    The options -e, -l, and -W are handled in the order they appear. For instance, an invocation like

    1. $ lua -e 'a=1' -llib1 script.lua

    Before running any code, lua collects all command-line arguments in a global table called . The script name goes to index 0, the first argument after the script name goes to index 1, and so on. Any arguments before the script name (that is, the interpreter name plus its options) go to negative indices. For instance, in the call

    the table is like this:

    1. arg = { [-2] = "lua", [-1] = "-la",
    2. [0] = "b.lua",

    If there is no script in the call, the interpreter name goes to index 0, followed by the other arguments. For instance, the call

    will print “-e“. If there is a script, the script is called with arguments arg[1], ···, arg[#arg]. Like all chunks in Lua, the script is compiled as a vararg function.

    In interactive mode, Lua repeatedly prompts and waits for a line. After reading a line, Lua first try to interpret the line as an expression. If it succeeds, it prints its value. Otherwise, it interprets the line as a statement. If you write an incomplete statement, the interpreter waits for its completion by issuing a different prompt.

    In case of unprotected errors in the script, the interpreter reports the error to the standard error stream. If the error object is not a string but has a metamethod __tostring, the interpreter calls this metamethod to produce the final message. Otherwise, the interpreter converts the error object to a string and adds a stack traceback to it. When warnings are on, they are simply printed in the standard error output.

    When finishing normally, the interpreter closes its main Lua state (see lua_close). The script can avoid this step by calling to terminate.

    To allow the use of Lua as a script interpreter in Unix systems, Lua skips the first line of a file chunk if it starts with #. Therefore, Lua scripts can be made into executable programs by using chmod +x and the #! form, as in

    1. #!/usr/local/bin/lua

    Of course, the location of the Lua interpreter may be different in your machine. If lua is in your , then

    is a more portable solution.