Create a prefab
In the Asset View, click Add asset and select Prefabs > Prefab.
You can also create a prefab from an existing entity or entities.
- In the Scene Editor, select the entity or entities you want to create a prefab from.
Tip
Hold Ctrl to select multiple items.
- Right-click the selection and select Create prefab from selection:
Game Studio creates a prefab asset from the entity or entities you selected. You can access the new prefab from the Asset View.
Note
You can create new prefabs from modified prefabs. For example, you can instantiate a prefab, , then use this modified prefab instance to create a new prefab.