* created by shenjun
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XLua;
namespace shenjun
LuaEnv luaEnv = new LuaEnv();
void Start () {
luaEnv.DoString("require 'LuaCallCSOperator'");
}
void Update () {
luaEnv.Tick();
}
}
private void OnDestroy()
{
luaEnv.Dispose();
}
}