* created by shenjun
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XLua;
public class DefaultValueParam : MonoBehaviour {
void Start () {
LuaEnv luaEnv = new LuaEnv();
luaEnv.DoString("require 'DefaultValueParam'");
luaEnv.Dispose();
}
}
public void DefaultValueMethod(int num = 0)
{
Debug.Log("num :" + num);
}
}