而在RocksDB 5.5中引进了一个选项enable_pipelined_write,这个选项的目的就是将WAL和MemTable的写入pipeline化, 也就是说当一个线程写完毕WAL之后,此时在WAL的write队列中等待的其他的write则会开始继续写入WAL, 而当前线程将会继续 写入MemTable.此时就将不同的Writer的写入WAL和写入MemTable并发执行了.

实现

我们这里只来分析pipeline的实现,核心函数就是DBImpl::PipelinedWriteImpl.

  • 每一个DB(DBImpl)都有一个write_thread_(class WriteThread).
  • 每次调用Write的时候会先写入WAL, 此时新建一个WriteThread::Writer对象,并将这个对象加入到一个Group中(调用JoinBatchGroup)

  • 然后我们来看JoinBatchGroup,这个函数主要是用来讲所有的写入WAL加入到一个Group中.这里可以看到当当前的Writer 对象是leader(比如第一个进入的对象)的时候将会直接返回,否则将会等待知道更新为对应的状态.

    1. ...................................
    2. bool linked_as_leader = LinkOne(w, &newest_writer_);
    3. if (linked_as_leader) {
    4. SetState(w, STATE_GROUP_LEADER);
    5. }
    6. TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Wait", w);
    7. if (!linked_as_leader) {
    8. /**
    9. * Wait util:
    10. * 1) An existing leader pick us as the new leader when it finishes
    11. * 2) An existing leader pick us as its follewer and
    12. * 2.1) finishes the memtable writes on our behalf
    13. * 2.2) Or tell us to finish the memtable writes in pralallel
    14. * 3) (pipelined write) An existing leader pick us as its follower and
    15. * finish book-keeping and WAL write for us, enqueue us as pending
    16. * memtable writer, and
    17. * 3.1) we become memtable writer group leader, or
    18. * 3.2) an existing memtable writer group leader tell us to finish memtable
    19. * writes in parallel.
    20. */
    21. AwaitState(w, STATE_GROUP_LEADER | STATE_MEMTABLE_WRITER_LEADER |
    22. STATE_PARALLEL_MEMTABLE_WRITER | STATE_COMPLETED,
    23. &jbg_ctx);
    24. TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:DoneWaiting", w);
    25. }
    26. }
    1. bool WriteThread::LinkOne(Writer* w, std::atomic<Writer*>* newest_writer) {
    2. assert(newest_writer != nullptr);
    3. assert(w->state == STATE_INIT);
    4. Writer* writers = newest_writer->load(std::memory_order_relaxed);
    5. w->link_older = writers;
    6. return (writers == nullptr);
    7. }
    8. }
    9. }
  • 当从JoinBatchGroup返回之后,当当前的Writer对象为leader的话,则将会把此leader下的所有的write都 链接到一个WriteGroup中(调用EnterAsBatchGroupLeader函数), 并开始写入WAL,这里要注意非leader的write将会直接 进入memtable的写入,这是因为非leader的write都将会被当前它所从属的leader来打包(group)写入,后面我们会看到实现.

  • 这里注意到遍历是通过link_newer进行的,之所以这样做是相当于在写入WAL之前,对于当前leader的Write 做一次snapshot(通过CreateMissingNewerLinks函数).

    1. void WriteThread::CreateMissingNewerLinks(Writer* head) {
    2. while (true) {
    3. Writer* next = head->link_older;
    4. if (next == nullptr || next->link_newer != nullptr) {
    5. assert(next == nullptr || next->link_newer == head);
    6. break;
    7. }
    8. next->link_newer = head;
    9. head = next;
    10. }
    11. }
  • 上述操作进行完毕之后,进入写WAL操作,最终会把这个write_group打包成一个writeBatch(通过MergeBatch函数)进行写入.

  1. if (w.ShouldWriteToWAL()) {
  2. ...............................
  3. w.status = WriteToWAL(wal_write_group, log_writer, log_used,
  4. need_log_sync, need_log_dir_sync, current_sequence);
  5. }
  • 当当前的leader将它自己与它的follow写入之后,此时它将需要写入memtable,那么此时之前还阻塞的Writer,分为两种情况 第一种是已经被当前的leader打包写入到WAL,这些writer(包括leader自己)需要将他们链接到memtable writer list.还有一种情况,那就是还没有写入WAL的,此时这类writer则需要选择一个leader然后继续写入WAL.

    1. void WriteThread::LaunchParallelMemTableWriters(WriteGroup* write_group) {
    2. assert(write_group != nullptr);
    3. write_group->running.store(write_group->size);
    4. for (auto w : *write_group) {
    5. SetState(w, STATE_PARALLEL_MEMTABLE_WRITER);
    6. }
    7. }
  • 这里要注意,在构造memtable的group的时候,我们不需要创建link_newer,因为之前在写入WAL的时候,我们已经构造好link_newer,那么此时我们使用构造好的group也就是表示这个group中包含的都是已经写入到WAL的操作.

    1. void WriteThread::EnterAsMemTableWriter(Writer* leader,
    2. WriteGroup* write_group) {
    3. ....................................
    4. ....................................................
    5. }
    6. write_group->last_writer = last_writer;
    7. write_group->last_sequence =
    8. last_writer->sequence + WriteBatchInternal::Count(last_writer->batch) - 1;
    9. }
  • 最后开始执行写入MemTable的操作,之前在写入WAL的时候被阻塞的所有Writer此时都会进入下面这个逻辑,此时也就意味着 并发写入MemTable.

  • 最后当当前group的所有Writer都写入MemTable之后,则将会调用ExitAsMemTableWriter来进行收尾工作.如果有新的memtable writer list需要处理,那么则唤醒对应的Writer,然后设置已经处理完毕的Writer的状态.

    1. void WriteThread::ExitAsMemTableWriter(Writer* /*self*/,
    2. WriteGroup& write_group) {
    3. Writer* leader = write_group.leader;
    4. Writer* last_writer = write_group.last_writer;
    5. Writer* newest_writer = last_writer;
    6. if (!newest_memtable_writer_.compare_exchange_strong(newest_writer,
    7. nullptr)) {
    8. CreateMissingNewerLinks(newest_writer);
    9. Writer* next_leader = last_writer->link_newer;
    10. assert(next_leader != nullptr);
    11. next_leader->link_older = nullptr;
    12. SetState(next_leader, STATE_MEMTABLE_WRITER_LEADER);
    13. }
    14. Writer* w = leader;
    15. while (true) {
    16. if (!write_group.status.ok()) {
    17. w->status = write_group.status;
    18. }
    19. Writer* next = w->link_newer;
    20. if (w != leader) {
    21. SetState(w, STATE_COMPLETED);
    22. }
    23. if (w == last_writer) {
    24. break;
    25. }
    26. w = next;
    27. }
    28. // Note that leader has to exit last, since it owns the write group.
    29. SetState(leader, STATE_COMPLETED);

总结

我们可以看到在RocksDB中,WAL的写入始终是串行写入,而MemTable可以多线程并发写入,也就是说在系统压力到一定阶段的时候, 写入WAL肯定会成为瓶颈.