Copy Global Transform

    When copying, the global (World Space) transform is placed on the clipboard. This can then be pasted onto any object or bone, at the current frame or at another one.

    Since the tranfsorm is placed on the clipboard as text, you can even copy-paste it into an instant messenger and send it to someone else.

    • 打开Blender并转到 “首选项” ,然后转到 “附加组件” 选项卡。

    Located in 3D Viewport ‣ N-panel ‣ Animation tab.

    复制

    Inspects the active Object (in Object mode) or Bone (in Pose mode) and places its current global transform onto the clipboard as a matrix.

    Paste

    Takes the copied global transform and applies it to the active Object or Bone. This is done by adjusting its location, rotation, and scale properties.

    Paste to Selected Keys

    Paste and Bake

    Almost the same as Paste to Selected Keys. Instead of only pasting on the selected keys, Paste and Bake will paste & auto-key on every frame between the first and last selected keys.

    Pasting a transform adjusts the Object/Bone’s location, rotation, and scale. This means that when copying a skewed transform, this skew is lost.

    If there are constraints on the Object/Bone, the resulting visual transformation may not be the same as the pasted one. To give a concrete example: if you have a constraint that adds a rotation, it will always add that rotation on top of the pasted transform.

    See also

    for a way to manage and share entire poses.

    参考

    类别:

    动画

    描述::

    Simple add-on for copying world-space transforms.

    3D Viewport ‣ N-panel ‣ Animation tab

    文档:

    copy_global_transform.py

    作者:

    Sybren A. Stüvel

    保持:

    Sybren A. Stüvel

    许可证:

    GPL 2+

    支持级别:

    官方

    此附加组件与Blender捆绑在一起。