Interpolate Curves Node

    Generate new curves on points by interpolating between existing curves. This is useful to have a smaller set of original curves to make editing easier and faster while still generating high-density curves for the viewport or a final render.

    Guide Curves

    Base curves that new curves are interpolated between.

    Guide Up

    Optional up vector that is typically a surface normal. Supplying an up vector will improve the quality of the interpolation, making it aware of the surface shape which it otherwise wouldn’t have a way to know about.

    Tip

    In a typical “child hair” generation setup, this up direction is retrieved with a combination of the using the same geometry that the points were distributed on, and the 法线节点.

    Guide Group ID

    The positions of the first root control points of the newly generated interpolated curves.

    Points Up

    Optional up vector that is typically a surface normal.

    Point Group ID

    The curve group to interpolate in.

    Max Neighbor

    Maximum amount of close guide curves that are taken into account for interpolation.

    曲线

    The guide curves with interpolated curves.

    Closest Index

    Index of the closest guide curve for each generated curve.

    Note

    Internally this node mixes the data from multiple guide curves, with the maximum number of sources depending on the Max Neighbor input. This output is only the index of the curve with the largest weight.

    Closest Weight

    Weight of the closest guide curve for each generated curve.