Skinify Rig
It works with Rigify:
It works with manuelbastionilab add-on:
Click Object then Scatter Objects to enable the script.
用法
Select your armature in Pose Mode and skin the selected or all bones with a per-bone mesh or whole cover. If bones in your rig give unwanted results, often scaling and re-positioning the bones in Edit Mode can help. If your doing this to create your own “Skinify Guy” you can also delete bones. It will work with custom shapes but results may vary. More to come…
See also
参考
类别
物体
描述
Creates a mesh object from selected bones.
坐标
3D View Pose Mode ‣ Sidebar ‣ Create tab
object_skinify.py
作者
Albert Makac (karab44)
许可证
GPL 2+
说明
该插件为Blender自带插件。