SkeletonIK
Category: Core
get_parent_skeleton ( ) const | |
is_running ( ) | |
void | ( bool one_time=false ) |
void | ( ) |
Setter | set_interpolation(value) |
Getter | get_interpolation() |
- Vector3 magnet
Setter | set_magnet_position(value) |
Getter | get_magnet_position() |
- max_iterations
- float min_distance
Setter | set_min_distance(value) |
Getter | get_min_distance() |
- override_tip_basis
Setter | set_override_tip_basis(value) |
Getter | is_override_tip_basis() |
- String root_bone
Setter | set_root_bone(value) |
Getter | get_root_bone() |
- target_node
Setter | set_target_node(value) |
Getter | get_target_node() |
- String tip_bone
Setter | set_tip_bone(value) |
Getter | get_tip_bone() |
- use_magnet
Setter | set_use_magnet(value) |
Getter | is_using_magnet() |
- Skeleton get_parent_skeleton ( ) const
- is_running ( )
- void stop ( )