NoiseTexture

    Category: Core

    filled texture.

    NoiseTexture can also generate normalmap textures.

    Setterset_as_normalmap(value)
    Getteris_normalmap()

    If , the resulting texture contains a normal map created from the original noise interpreted as a bump map.



    • height
    Setterset_height(value)
    Getterget_height()

    The instance used to generate the noise.


    Setterset_seamless(value)
    Getterget_seamless()

    Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate.