NoiseTexture
Category: Core
filled texture.
NoiseTexture can also generate normalmap textures.
- bool as_normalmap
Setter | set_as_normalmap(value) |
Getter | is_normalmap() |
If , the resulting texture contains a normal map created from the original noise interpreted as a bump map.
- height
Setter | set_height(value) |
Getter | get_height() |
- OpenSimplexNoise noise
The instance used to generate the noise.
Setter | set_seamless(value) |
Getter | get_seamless() |
Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate.
- int width