GodotSharp

    Category: Core


    • void detach_thread ( )

    Detaches the current thread from the mono runtime.


    • get_domain_id ( )

    • int get_scripts_domain_id ( )


    • is_runtime_initialized ( )

    • bool is_runtime_shutting_down ( )

    • is_scripts_domain_loaded ( )

    Returns whether the scripts domain is loaded.