CanvasItemMaterial

    Category: Core

    enum BlendMode:

    • BLEND_MODE_ADD = 1 — Additive blending mode.
    • BLEND_MODE_SUB = 2 — Subtractive blending mode.
    • BLEND_MODE_MUL = 3 — Multiplicative blending mode.
    • BLEND_MODE_PREMULT_ALPHA = 4 — Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.

    • LIGHT_MODE_NORMAL = 0 — Render the material using both light and non-light sensitive material properties.
    • LIGHT_MODE_LIGHT_ONLY = 2 — Render the material as if there were only light.

    s provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a to more fully customize a material’s interactions with a CanvasItem.

    • blend_mode
    Setterset_blend_mode(value)
    Getterget_blend_mode()

    The manner in which material reacts to lighting.


    • particles_anim_h_frames
    Setterset_particles_anim_h_frames(value)
    Getterget_particles_anim_h_frames()

    • bool particles_anim_loop

    Setterset_particles_anim_v_frames(value)
    Getterget_particles_anim_v_frames()

    • particles_animation