CubeMesh
Category: Core
Generate an axis-aligned cuboid .
The cube’s UV layout is arranged in a 3×2 layout that allows texturing each face individually. To apply the same texture on all faces, change the material’s UV property to .
- Vector3 size
Size of the cuboid mesh. Defaults to (2, 2, 2).
- subdivide_height
Number of extra edge loops inserted along the y-axis. Defaults to 0.
- int subdivide_width
Number of extra edge loops inserted along the x-axis. Defaults to 0.