CubeMesh

    Category: Core

    Generate an axis-aligned cuboid .

    The cube’s UV layout is arranged in a 3×2 layout that allows texturing each face individually. To apply the same texture on all faces, change the material’s UV property to .

    Size of the cuboid mesh. Defaults to (2, 2, 2).



    • subdivide_height

    Number of extra edge loops inserted along the y-axis. Defaults to 0.


    • int subdivide_width

    Number of extra edge loops inserted along the x-axis. Defaults to 0.