ParticlesMaterial
Category: Core
Particle properties for and Particles2D nodes.
enum Parameter:
- PARAM_INITIAL_LINEAR_VELOCITY = 0 — Use with set_param, set_param_randomness, and set_param_texture to set initial velocity properties.
- PARAM_ANGULAR_VELOCITY = 1 — Use with set_param, set_param_randomness, and set_param_texture to set angular velocity properties.
- PARAM_ORBIT_VELOCITY = 2 — Use with set_param, set_param_randomness, and set_param_texture to set orbital velocity properties.
- PARAM_LINEAR_ACCEL = 3 — Use with set_param, set_param_randomness, and set_param_texture to set linear acceleration properties.
- PARAM_RADIAL_ACCEL = 4 — Use with set_param, set_param_randomness, and set_param_texture to set radial acceleration properties.
- PARAM_TANGENTIAL_ACCEL = 5 — Use with set_param, set_param_randomness, and set_param_texture to set tangential acceleration properties.
- PARAM_DAMPING = 6 — Use with set_param, set_param_randomness, and set_param_texture to set damping properties.
- PARAM_ANGLE = 7 — Use with set_param, set_param_randomness, and set_param_texture to set angle properties.
- PARAM_SCALE = 8 — Use with set_param, set_param_randomness, and set_param_texture to set scale properties.
- PARAM_HUE_VARIATION = 9 — Use with set_param, set_param_randomness, and set_param_texture to set hue variation properties.
- PARAM_ANIM_SPEED = 10 — Use with set_param, set_param_randomness, and set_param_texture to set animation speed properties.
- PARAM_ANIM_OFFSET = 11 — Use with set_param, set_param_randomness, and set_param_texture to set animation offset properties.
- PARAM_MAX = 12 — Represents the size of the enum.
enum Flags:
- FLAG_ALIGN_Y_TO_VELOCITY = 0 — Use with set_flag to set flag_align_y.
- FLAG_ROTATE_Y = 1 — Use with set_flag to set .
- FLAG_DISABLE_Z = 2 — Use with set_flag to set flag_disable_z.
- FLAG_MAX = 3 — Represents the size of the enum.
enum EmissionShape:
- EMISSION_SHAPE_POINT = 0 — All particles will be emitted from a single point.
- EMISSION_SHAPE_SPHERE = 1 — Particles will be emitted in the volume of a sphere.
- EMISSION_SHAPE_BOX = 2 — Particles will be emitted in the volume of a box.
- EMISSION_SHAPE_POINTS = 3 — Particles will be emitted at a position determined by sampling a random point on the emission_point_texture. Particle color will be modulated by .
ParticlesMaterial defines particle properties and behavior. It is used in the of Particles and emitter nodes.
Some of this material’s properties are applied to each particle when emitted, while others can have a CurveTexture applied to vary values over the lifetime of the particle.
When a randomness ratio is applied to a property it is used to scale that property by a random amount. The random ratio is used to interpolate between 1.0
and a random number less than one, the result is multiplied by the property to obtain the randomized property. For example a random ratio of 0.4
would scale the original property between 0.4-1.0
of its original value.
- angle
Setter | set_param(value) |
Getter | get_param() |
Initial rotation applied to each particle, in degrees.
Only applied when flag_disable_z or are true
or the SpatialMaterial being used to draw the particle is using BillboardMode.BILLBOARD_PARTICLES
.
- angle_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s rotation will be animated along this CurveTexture.
- angle_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Rotation randomness ratio. Default value: 0
.
- float angular_velocity
Setter | set_param(value) |
Getter | get_param() |
Initial angular velocity applied to each particle. Sets the speed of rotation of the particle.
Only applied when or flag_rotate_y are true
or the being used to draw the particle is using BillboardMode.BILLBOARD_PARTICLES
.
- Texture angular_velocity_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s angular velocity will vary along this .
- float angular_velocity_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Angular velocity randomness ratio. Default value: 0
.
- anim_offset
Setter | set_param(value) |
Getter | get_param() |
Particle animation offset.
- Texture anim_offset_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s animation offset will vary along this .
- float anim_offset_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Animation offset randomness ratio. Default value: 0
.
- anim_speed
Setter | set_param(value) |
Getter | get_param() |
Particle animation speed.
- Texture anim_speed_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
- anim_speed_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Animation speed randomness ratio. Default value: 0
.
- Color color
Setter | set_color(value) |
Getter | get_color() |
Each particle’s initial color. If the ’s texture
is defined, it will be multiplied by this color. To have particle display color in a SpatialMaterial make sure to set to .
- Texture color_ramp
Setter | set_color_ramp(value) |
Getter | get_color_ramp() |
Each particle’s color will vary along this .
- float damping
Setter | set_param(value) |
Getter | get_param() |
The rate at which particles lose velocity.
- damping_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Damping will vary along this CurveTexture.
- damping_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Damping randomness ratio. Default value: 0
.
- Vector3 emission_box_extents
The box’s extents if emission_shape
is set to .
- Texture emission_color_texture
Setter | set_emission_color_texture(value) |
Getter | get_emission_color_texture() |
Particle color will be modulated by color determined by sampling this texture at the same point as the .
- Texture emission_normal_texture
Setter | set_emission_normal_texture(value) |
Getter | get_emission_normal_texture() |
Particle velocity and rotation will be set by sampling this texture at the same point as the . Used only in EMISSION_SHAPE_DIRECTED_POINTS. Can be created automatically from mesh or node by selecting “Create Emission Points from Mesh/Node” under the “Particles” tool in the toolbar.
- emission_point_count
Setter | set_emission_point_count(value) |
Getter | get_emission_point_count() |
The number of emission points if emission_shape
is set to EMISSION_SHAPE_POINTS or .
- Texture emission_point_texture
Setter | set_emission_point_texture(value) |
Getter | get_emission_point_texture() |
Particles will be emitted at positions determined by sampling this texture at a random position. Used with and EMISSION_SHAPE_DIRECTED_POINTS. Can be created automatically from mesh or node by selecting “Create Emission Points from Mesh/Node” under the “Particles” tool in the toolbar.
- emission_shape
Setter | set_emission_shape(value) |
Getter | get_emission_shape() |
Particles will be emitted inside this region. Use EMISSION_SHAPE_*
constants for values. Default value: EMISSION_SHAPE_POINT.
- emission_sphere_radius
Setter | set_emission_sphere_radius(value) |
Getter | get_emission_sphere_radius() |
The sphere’s radius if emission_shape
is set to EMISSION_SHAPE_SPHERE.
- flag_align_y
Setter | set_flag(value) |
Getter | get_flag() |
Align y-axis of particle with the direction of its velocity.
- bool flag_disable_z
Setter | set_flag(value) |
Getter | get_flag() |
If true
, particles will not move on the z axis. Default value: true
for , false
for Particles.
Setter | set_flag(value) |
Getter | get_flag() |
If true
, particles rotate around y-axis by .
- float flatness
Setter | set_flatness(value) |
Getter | get_flatness() |
Amount of in Y/Z plane. A value of 1
restricts particles to X/Z plane. Default 0
.
- Vector3 gravity
Setter | set_gravity(value) |
Getter | get_gravity() |
Gravity applied to every particle. Default value: (0, -9.8, 0)
.
- hue_variation
Setter | set_param(value) |
Getter | get_param() |
Initial hue variation applied to each particle.
- Texture hue_variation_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s hue will vary along this .
- float hue_variation_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
- initial_velocity
Setter | set_param(value) |
Getter | get_param() |
Initial velocity magnitude for each particle. Direction comes from spread and the node’s orientation.
- initial_velocity_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Initial velocity randomness ratio. Default value: 0
.
- float linear_accel
Setter | set_param(value) |
Getter | get_param() |
Linear acceleration applied to each particle in the direction of motion.
- linear_accel_curve
Each particle’s linear acceleration will vary along this CurveTexture.
- linear_accel_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Linear acceleration randomness ratio. Default value: 0
.
- float orbit_velocity
Setter | set_param(value) |
Getter | get_param() |
Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
Only available when is true
.
- Texture orbit_velocity_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s orbital velocity will vary along this .
- float orbit_velocity_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Orbital velocity randomness ratio. Default value: 0
.
- radial_accel
Setter | set_param(value) |
Getter | get_param() |
Radial acceleration applied to each particle. Makes particle accelerate away from origin.
- Texture radial_accel_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s radial acceleration will vary along this .
- float radial_accel_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Radial acceleration randomness ratio. Default value: 0
.
- scale
Setter | set_param(value) |
Getter | get_param() |
Initial scale applied to each particle.
- Texture scale_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s scale will vary along this .
- float scale_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Scale randomness ratio. Default value: 0
.
- spread
Setter | set_spread(value) |
Getter | get_spread() |
Each particle’s initial direction range from +spread
to -spread
degrees. Default value: 45
. Applied to X/Z plane and Y/Z planes.
- float tangential_accel
Setter | set_param(value) |
Getter | get_param() |
Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle’s velocity giving the particles a swirling motion.
- tangential_accel_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s tangential acceleration will vary along this CurveTexture.
- tangential_accel_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Tangential acceleration randomness ratio. Default value: 0
.
- GradientTexture trail_color_modifier
Setter | set_trail_color_modifier(value) |
Getter | get_trail_color_modifier() |
Trail particles’ color will vary along this .
- int trail_divisor
Setter | set_trail_divisor(value) |
Getter | get_trail_divisor() |
- trail_size_modifier
Setter | set_trail_size_modifier(value) |
Getter | get_trail_size_modifier() |
Trail particles’ size will vary along this CurveTexture.