CollisionShape

    Category: Core

    Properties

    Description

    Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an to give it a detection shape, or add it to a PhysicsBody to create a solid object. IMPORTANT: this is an Editor-only helper to create shapes, use to get the actual shape.

    Property Descriptions


    • shape

    The actual shape owned by this collision shape.

    • void make_convex_from_brothers ( )

    If this method exists within a script it will be called whenever the shape resource has been modified.