ResourcePreloader
Category: Core
Resource Preloader Node.
GDScript has a simplified built-in method which can be used in most situations, leaving the use of ResourcePreloader for more advanced scenarios.
- void add_resource ( name, Resource resource )
Adds a resource to the preloader with the given . If a resource with the given name
already exists, the new resource will be renamed to “name
N” where N is an incrementing number starting from 2.
- get_resource_list ( ) const
Returns the list of resources inside the preloader.
- bool has_resource ( name ) const
Returns true
if the preloader contains a resource associated to name
.
- void rename_resource ( String name, newname )
Renames a resource inside the preloader from name
to newname
.