GDScriptFunctionState
Category: Core
State of a function call after yielding.
- is_valid ( bool extended_check=false ) const
Check whether the function call may be resumed. This is not the case if the function state was already resumed.
If is enabled, it also checks if the associated script and object still exist. The extended check is done in debug mode as part of , but you can use this if you know you may be trying to resume without knowing for sure the object and/or script have survived up to that point.
- Variant resume ( arg=null )
If handed an argument, return the argument from the @GDScript.yield call in the yielded function call. You can pass e.g. an to hand multiple arguments.
This function returns what the resumed function call returns, possibly another function state if yielded again.