ShaderMaterial

    Category: Core

    Properties

    Description

    A material that uses a custom program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader.

    Property Descriptions

    • get_shader_param ( String param ) const

    Returns the current value set for this material of a uniform in the shader.


    • property_can_revert ( String name )


    • void set_shader_param ( param, Variant value )