AudioEffectReverb

    Category: Core

    Adds a Reverb audio effect to an Audio bus.

    Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.

    • damping
    Setterset_damping(value)
    Getterget_damping()

    Defines how reflective the imaginary room’s walls are. Value can range from 0 to 1. Default value: .


    Setterset_dry(value)
    Getterget_dry()

    Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1. Default value: 1.


    • hipass

    High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: .


    Setterset_predelay_feedback(value)
    Getterget_predelay_feedback()

    Setterset_predelay_msec(value)
    Getterget_predelay_msec()

    Time between the original signal and the early reflections of the reverb signal. Default value: .


    • room_size

    Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1. Default value: 0.8.


    Setterset_spread(value)
    Getterget_spread()

    Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1. Default value: .


    Setterset_wet(value)
    Getterget_wet()