BakedLightmap

    Category: Core

    Prerendered indirect light map for a scene.

    Properties

    bake ( from_node=null, bool create_visual_debug=false )
    void ( )

    Enumerations

    enum BakeQuality:

    • BAKE_QUALITY_LOW = 0 — Lowest bake quality mode. Fastest to calculate.
    • BAKE_QUALITY_HIGH = 2 — Highest bake quality mode. Takes longer to calculate.

    enum BakeMode:

    • BAKE_MODE_CONE_TRACE = 0 — Less precise but faster bake mode.
    • BAKE_MODE_RAY_TRACE = 1 — More precise bake mode but can take considerably longer to bake.

    enum BakeError:

    • BAKE_ERROR_OK = 0
    • BAKE_ERROR_NO_SAVE_PATH = 1
    • BAKE_ERROR_NO_MESHES = 2
    • BAKE_ERROR_CANT_CREATE_IMAGE = 3
    • BAKE_ERROR_USER_ABORTED = 4

    Tutorials

    Setterset_bake_cell_size(value)
    Getterget_bake_cell_size()

    Grid subdivision size for lightmapper calculation. Default value of will work for most cases. Increase for better lighting on small details or if your scene is very large.


    • bake_energy
    Setterset_energy(value)
    Getterget_energy()

    Multiplies the light sources’ intensity by this value. For instance, if the value is set to 2, lights will be twice as bright. If the value is set to 0.5, lights will be half as bright.



    • bake_hdr
    Setterset_hdr(value)
    Getteris_hdr()

    If , lightmap can capture light values greater than . Turning this off will result in a smaller lightmap. Default value:.


    Setterset_bake_mode(value)
    Getterget_bake_mode()

    Lightmapping mode. See .


    Setterset_propagation(value)
    Getterget_propagation()

    Defines how far the light will travel before it is no longer effective. The higher the number, the farther the light will travel. For instance, if the value is set to 2, the light will go twice as far. If the value is set to 0.5, the light will only go half as far.


    • bake_quality

    Setterset_capture_cell_size(value)
    Getterget_capture_cell_size()

    Grid size used for real-time capture information on dynamic objects. Cannot be larger than .


    Setterset_image_path(value)
    Getterget_image_path()

    Location where lightmaps will be saved.


    • light_data
    Setterset_light_data(value)
    Getterget_light_data()

    The calculated light data.

    Method Descriptions

    Bakes the lightmaps within the currently edited scene.


    • void debug_bake ( )

    Executes a dry run bake of lightmaps within the currently edited scene.