ViewportTexture

    Category: Core

    Displays the content of a node as a dynamic Texture. This can be used to mix controls, 2D, and 3D elements in the same scene.

    • viewport_path
    Setterset_viewport_path_in_scene(value)
    Getterget_viewport_path_in_scene()

    The path to the Viewport node to display. This is relative to the scene root, not to the node which uses the texture.