VR Scene Inspection

    VR support in Blender is based on the OpenXR specification and requires some set up steps. These are explained in the section.

    • Open Blender and go to Preferences then the Add-ons tab.

    • Click 3D View then VR Scene Inspection to enable the script.

    Interface

    Located in the 3D Viewport ‣ Sidebar ‣ VR tab.

    Start VR Session

    Try to set up a connection to the OpenXR platform to share the viewport with an .

    Positional Tracking

    Only track rotational changes of the head, do not allow the HMD to affect the location of the viewer in virtual space.

    Floor

    Set visibility of the ground plane in the VR view.

    Annotations

    Set visibility of annotation strokes in the VR view.

    Clip Start/End

    Clipping values of the VR view, as in the 3D Viewport.

    Landmarks are used to store reusable base poses (position and rotation) for the viewer in the virtual space.

    Landmark

    Type

    • Scene Camera

      Follow the to define the base pose of the viewer.

      Custom Camera

      Set an arbitrary camera to define the base pose of the viewer.

    Show VR Camera

    Draw an indicator of the current VR viewer pose (location and rotation in the virtual space) in the current 3D Viewport.

    Mirror VR Session

    Make the current 3D Viewport follow the perspective of the VR view.

    Category

    3D View

    Description

    View the viewport with virtual reality glasses (head-mounted displays).

    Location

    3D Viewport ‣ Sidebar ‣ VR tab

    File

    viewport_vr_preview.py

    Author

    Julian Eisel

    Maintainer

    Julian Eisel

    License

    GPL

    Support Level

    Official

    Note