Elastic Deform

    Mode

    Sculpt Mode

    Tool

    Toolbar ‣ Elastic Deform

    Used to simulate realistic deformations such as grabbing or twisting of objects. For example, this tool works great for modeling the shape of flesh like objects such as humans or animals. When pressing Ctrl, the brush deforms vertices along the normal of the active vertex.

    The surface alteration that is used in the brush.

    • Grab

      Used to drag a group of vertices around.

      Bi-scale Grab

      Like Grab but the falloff is more localized to the center of the brush.

      Like Bi-scale Grab but the falloff is more localized to the center of the brush.

      Scale

      Displaces vertices away from the active vertex.

      Twist

      Vertices are rotated around the active vertex.

    Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging.