New Edge/Face from Vertices

    Mode

    Edit Mode

    Menu

    Vertex ‣ New Edge/Face from Vertices

    Hotkey

    F

    This is a context-sensitive tool which creates geometry by filling in the selection. When only two vertices are selected it will create an edge, otherwise it will create faces.

    The typical use case is to select vertices and press F, yet Blender also supports creating faces from different selections to help to quickly build up geometry.

    The following methods are used automatically depending on the context.

    Isolated Edges

    Before.

    ../../../../_images/modeling_meshes_editing_vertex_make-face-edge_edge-simple-after.png

    After.

    When there are many edges Blender will make an n-gon. Note that, this does not support holes, to support holes you need to use the Faces tool.

    Mixed Vertices/Edges

    Existing edges are used to make the face as well as an extra vertex.

    Before.

    After.

    Sometimes you may have many connected edges without interior faces.

    Point Cloud

    When there are many isolated vertices, Blender will calculate the edges for an n-gon.

    Before.

    After.

    With a single vertex selected on a boundary, the face will be created along the boundary, this saves manually selecting the other two vertices. Notice this tool can run multiple times to continue creating faces.

    See also

    For other ways to create faces see:

    Dissolve Existing Faces

    This is simply a convenience for accessing 融并面.