配置外设

    Blender多显示器支持示例。

    Blender支持各种类型的输入设备:

    • 键盘 (推荐: 有数字键区的键盘,最好是英文布局)

    • 鼠标 (推荐: 带滚轮的三键鼠标)

    • NDOF 设备 (也称作 3D鼠标)

    • 绘图板

    Note

    If you are missing an input device such as a mouse or numpad you can change Blender’s to emulate these devices. Settings to enable this can be found in the Input Preferences.

    鼠标按键模拟

    如果没有三键鼠标,你需要在 勾选模拟三键鼠标的选项。

    下面的表格列出了组合键的模拟用法:

    键盘

    数字键盘模拟

    如果你的键盘没有数字键区,你可能得开启模拟选项(使用上方的数字键代替,不过,这样就不能使用快捷键切换图层了)。

    See also

    更多关于 数字键区模拟用户设置

    非英文键盘

    Note

    还可以在 修改默认的键位映射和默认快捷键,不过,本手册会假定你用的是默认键位映射。

    因为数位板有笔这个元素,所以使用它可以用更为传统的方式控制鼠标指针。这为习惯于涂绘的艺术工作者提供了更为相近的体验,而且数位板还能提供诸如压感之类的其他控制方式。

    Note

    如果你用数位板代替鼠标工作的时候,发现数位板的压感不正常,你可以试着先把指针放置在Blender界面中,再把数位板的线头拔出来吹吹灰插回去,这也许能管用。

    NDOF (3D鼠标)

    3D mice or NDOF devices are hardware that you can use to navigate a scene in Blender. Currently only devices made by 3Dconnexion are supported. These devices allow you to explore a scene, as well as making Fly/Walk Navigation easier to control. The NDOF device can be configured in the . These settings can also be accessed using the NDOFMenu button on the NDOF device to open a pop-up menu to adjust the settings directly from the viewport.

    See also

    更多的外设配置信息请看 输入设置

    HDMs 使用户能够处在一个交互式的虚拟环境中。将它们系在头部,将会跟踪头部的运动,将一个看似周围的世界投射到用户眼前的屏幕上。如果系统工作良好,就好像真正处于虚拟环境中一样。

    Blender 中的虚拟现实支持是通过多平台 OpenXR 标准实现的。此标准是较新的,因此对它的支持仍然有限。

    OpenXR 兼容的平台。

    平台

    操作系统

    备注

    GNU/Linux

    Not recommended for general use yet.

    Oculus (Rift and Quest)

    Windows

    , Oculus Link required for Quest.

    SteamVR

    Windows, GNU/Linux

    .

    Windows

    Requires Windows 10 May 2019 Update (1903).

    Blender入门

    以下各节介绍如何设置HMD以在 支持的平台 上使用。如果不这样做,则Blender在尝试启动虚拟现实会话时将报告错误。

    Oculus

    Oculus provides prototype OpenXR support. To use it, Blender has to be started in a special way, as described below.

    SteamVR

    OpenXR support in SteamVR is a developer preview. It requires SteamVR beta features.

    • .

    • Launch SteamVR. It should show a prompt for making SteamVR the default OpenXR runtime. Click .

    • Enable the VR Scene Inspection add-on in Blender.

    Windows Mixed Reality

    为了检查PC是否满足运行Windows Mixed Reality的要求,Microsoft提供了 应用程序。

    • 确保已安装Windows 10 May 2019更新(1903)。

    • If the system meets all requirements, the Mixed Reality Portal should already be installed. It is also available in the Microsoft Store.

    • Launch the Mixed Reality Portal. Click the menu button in the lower left corner. In the menu it opens, select the Set up OpenXR.

    • Enable the in Blender.

    For more information, refer to Windows’ Getting Started Guide for OpenXR.

    Monado

    Monado是一个用于Linux 的 XR平台。它尚未准备好用于生产用途,仅应用于测试目的。

    Packages are available for the following distributions:

    For other systems, it has to be compiled from source, which in this case is not recommended for people with little experience in compiling software. Follow the from Monado to do so nevertheless.