选择

    Turning on the Sync Selection button causes selection of components in the 3D Viewport to sync with their corresponding elements in the UV editor. If off only the selected faces are displayed in the UV editor. These two modes have very different results when transforming components in the UV editor.

    See also

    .

    选择模式

    选择模式基于是否开启选区同步。

    顶点

    选择单个顶点。

    选择边。

    选择面。

    孤岛

    选择连续面组(孤岛)。

    启用选区同步

    When selecting UVs or Edges, it behaves like the Shared Vertex option of the Sticky Selection Mode. When selecting Faces, it behaves like the Disabled option of the Sticky Selection Mode.

    顶点

    选择单个顶点。

    选择边。

    选择面。

    该选项用于启用自动补选。

    共用顶点

    选择共用网格顶点的UV顶点,即使UV坐标不同。

    共享位置

    选择UV坐标相同且共用网格顶点的UV顶点。

    禁用

    禁用粘性选择。在该模式下移动UV,可以分开操作分离的UV。

    菜单

    Box Select B

    Box Select Pinned Ctrl-B

    Use the box lasso to select only pinned UV coordinates.

    刷选

    参见 Circle Select

    Select All A

    Selects all UV coordinates.

    Select None Alt-A

    Deselects all UV coordinate.

    Inverse Ctrl-I

    Inverts the current selection.

    扩展/缩减选区 Ctrl-NumpadPlus, Ctrl-NumpadMinus

    依据选中项类型扩展/缩减选中项。

    Select Pinned Shift-P

    Selects all UVs.

    Select Linked

    拆分选中项 Y

    分离选中UV,并保持归属于完整选中面的UV的选中状态。与操作名称暗示的一样,该工具用于断开UV面的关联,然后将其移至其他位置。该操作的快捷键与网格中的拆分工具一样。

    选择重叠

    选择延伸到其他 UV上文 的任何 UV,同时选择下方的UV。

    Reference

    Mode

    Edit Mode

    菜单

    Hotkey

    Ctrl-LMB

    Selects all UV components along the shortest path from the active component to the one which was selected.

    Face Stepping

    Supports diagonal paths for vertices and faces, and selects edge rings with edges.

    Topological Distance

    Only takes into account the number of edges of the path and not the length of the edges to calculate the distances.

    Fill Region Shift-Ctrl-LMB

    Selects all elements in the shortest paths from the active selection to the clicked area.

    Checker Deselect Options

    Allows to quickly select alternate elements in a path.

    • Deselected

      The number of deselected elements in the repetitive sequence.

      Selected

      The number of selected elements in the repetitive sequence.

      Offset

      Offset from the starting point.

    See also

    Mesh edit Select Shortest Path.

    Select Edge Loops

    Reference

    Mode

    Edit Mode

    Hotkey

    Alt-LMB, or Shift-Alt-LMB for modifying existing selection.

    Holding Alt while selecting a UV component selects a loop of edges that are connected in a line end-to-end, passing through the edge under the mouse pointer. Holding Shift-Alt while clicking adds to the current selection.

    See also

    Mesh edit .