Pose Library

    模式

    所有模式

    面板

    Properties ‣ Object Data Properties ‣ Pose Library

    The Pose Library panel.

    The pose library is a way to store pose positions so the same position can be used again later in the animation or to store different rest poses. Pose libraries are saved to . They are not generally used as actions, but can be converted to and from. The Pose Library panel is used to save, apply, and manage armature poses.

    See also

    动作

    A 数据块菜单 for Actions or pose libraries.

    姿势库

    A of poses for the active pose library.

    • 添加

      If a pose is added, a pose marker is created. The is used to determine which bones to key. If any bones are selected, only keyframes for those bones are added, otherwise all bones in the keying set are keyed. Bones that are ignored by the Whole Character keying set are always ignored, regardless of their selection state.

    • Apply Pose (magnifying glass icon)

      将活动姿势应用于所选姿势骨骼。

    • 移动 (上/下箭头图标)