工具设置

    模式

    姿态模式

    面板

    Sidebar ‣ Tool ‣ Pose Options ‣ Auto IK

    侧栏中的自动IK选项在骨骼摆姿势时可以启用临时IK约束。链的行为从所选骨骼的尾端到最上面的父级骨的首端。请注意,此模式缺少选项,只能通过将结果转换应用于链中的骨骼来实现。

    参考

    编辑和姿势模式

    面板

    Sidebar ‣ Tool ‣ Options ‣ X-Axis Mirror

    This option enables automatic mirroring of editing actions along the X axis. You can enable this option in the Tool tab ‣ Options panel, while the armature is selected in Edit Mode. When you have pairs of bones of the same name with just a different “side suffix” (e.g. “.R”/“.L”, or “_right”/“_left” …), once this option is enabled, each time you transform (move, rotate, scale…) a bone, its “other side” counterpart will be transformed accordingly, through a symmetry along the armature local X axis. As most rigs have at least one axis of symmetry (animals, humans, …), it is an easy way to keep the model symmetrical.

    参考

    模式

    面板

    Sidebar ‣ Tool ‣ Options ‣ Relative Mirror

    使用 * X轴镜像 * 时的任何相对转换的帐户。

    See also

    .

    Known Limitations

    Relative Mirror is not supported with Auto IK enabled.