Joint
Inherited By: , Generic6DOFJoint, , PinJoint,
Joints are used to bind together two physics bodies. They have a solver priority and can define if the bodies of the two attached nodes should be able to collide with each other.
- nodes/node_a
The node attached to the first side (A) of the joint.
- NodePath nodes/node_b
The priority used to define which solver is executed first for multiple joints. The lower the value, the higher the priority.