VisualShaderNodeTransformVecMult
- OP_AxB = 0 —- Multiplies transform
a
by the vectorb
. - OP_3x3_AxB = 2 —- Multiplies transform
a
by the vector , skipping the last row and column of the transform. - OP_3x3_BxA = 3 —- Multiplies vector
b
by the transforma
, skipping the last row and column of the transform.
Default | |
Setter | set_operator(value) |
Getter | get_operator() |