InstancePlaceholder
Placeholder for the root of a PackedScene.
The InstancePlaceholder does not have a transform. This causes any child nodes to be positioned relatively to the Viewport from point (0,0), rather than their parent as displayed in the editor. Replacing the placeholder with a scene with a transform will transform children relatively to their parent again.
- get_instance_path ( ) const
Gets the path to the PackedScene resource file that is loaded by default when calling . Not thread-safe. Use Object.call_deferred if calling from a thread.
- void replace_by_instance ( custom_scene=null )