RemoteTransform
RemoteTransform pushes its own to another Spatial derived Node in the scene.
RemoteTransform pushes its own to another Spatial derived Node (called the remote node) in the scene.
void | ( ) |
- NodePath remote_path
The to the remote node, relative to the RemoteTransform’s position in the scene.
- bool update_position
Default | true |
Setter | set_update_position(value) |
Getter | get_update_position() |
If true
, the remote node’s position is updated.
- update_scale
Default | |
Setter | set_update_scale(value) |
Getter | get_update_scale() |
If true
, the remote node’s scale is updated.
- bool use_global_coordinates
If true
, global coordinates are used. If false
, local coordinates are used.
- void force_update_cache ( )