BackBufferCopy

    Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the function.

    Note: Since this node inherits from (and not Control), anchors and margins won’t apply to child -derived nodes. This can be problematic when resizing the window. To avoid this, add Control-derived nodes as siblings to the BackBufferCopy node instead of adding them as children.

    • COPY_MODE_DISABLED = 0 —- Disables the buffering mode. This means the BackBufferCopy node will directly use the portion of screen it covers.
    • COPY_MODE_VIEWPORT = 2 —- BackBufferCopy buffers the entire screen.
    • copy_mode

    Buffer mode. See CopyMode constants.