Physics2DShapeQueryParameters
Parameters to be sent to a 2D shape physics query.
This class contains the shape and other parameters for 2D intersection/collision queries. See also .
void | set_shape ( shape ) |
- bool collide_with_areas
Default | false |
Setter | set_collide_with_areas(value) |
Getter | is_collide_with_areas_enabled() |
If true
, the query will take s into account.
- bool collide_with_bodies
- collision_layer
Default | 2147483647 |
Setter | set_collision_layer(value) |
Getter | get_collision_layer() |
The physics layer(s) the query will take into account (as a bitmask). See Collision layers and masks in the documentation for more information.
- exclude
Default | [ ] |
Setter | set_exclude(value) |
Getter | get_exclude() |
The list of objects or object RIDs that will be excluded from collisions.
The collision margin for the shape.
- motion
Default | Vector2( 0, 0 ) |
Setter | set_motion(value) |
Getter | get_motion() |
- RID shape_rid
Setter | set_shape_rid(value) |
Getter | get_shape_rid() |
The queried shape’s . See also set_shape.
- transform
The queried shape’s transform matrix.
- void set_shape ( Resource shape )
Sets the that will be used for collision/intersection queries.