Splash screen
Following is a file with the assets that will be used. The extracted files can be placed directly in your project folder and Godot will import them automatically.
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Setting up
The nodes “background” and “logo” are of TextureRect type. To display an image, drag the corresponding asset to the texture property.
Finally, the node “copyright” is a .
Your final scene should look something like this.
Go ahead and run the project. If you’re satisfied with the results, continue to the next tutorial.