Splash screen

    Following is a file with the assets that will be used. The extracted files can be placed directly in your project folder and Godot will import them automatically.

    .

    Setting up

    ../../_images/robisplash_scene.png

    The nodes “background” and “logo” are of TextureRect type. To display an image, drag the corresponding asset to the texture property.

    ../../_images/robisplash_button_inspector.png

    Finally, the node “copyright” is a .

    Your final scene should look something like this.

    Go ahead and run the project. If you’re satisfied with the results, continue to the next tutorial.