ARVROrigin

    The origin point in AR/VR.

    There should be only one of these nodes in your scene and you must have one. All the ARVRCamera, ARVRController and ARVRAnchor nodes should be direct children of this node for spatial tracking to work correctly.

    For example, if your character is driving a car, the ARVROrigin node should be a child node of this car. Or, if you’re implementing a teleport system to move your character, you should change the position of this node.

    Default1.0
    Setterset_world_scale(value)
    Getterget_world_scale()

    Note: This method is a passthrough to the ARVRServer itself.