AcceptDialog

    Inherited By:

    Base dialog for user notification.

    This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.

    Properties

    Signals

    • confirmed ( )

    Emitted when the dialog is accepted, i.e. the OK button is pressed.


    • custom_action ( String action )
    • dialog_autowrap

    Sets autowrapping for the text in the dialog.


    If true, the dialog is hidden when the OK button is pressed. You can set it to false if you want to do e.g. input validation when receiving the confirmed signal, and handle hiding the dialog in your own logic.

    Note: Some nodes derived from this class can have a different default value, and potentially their own built-in logic overriding this setting. For example defaults to false, and has its own input validation code that is called when you press OK, which eventually hides the dialog if the input is valid. As such, this property can’t be used in FileDialog to disable hiding the dialog when pressing OK.


    • dialog_text

    The text displayed by the dialog.

    Method Descriptions

    • Button add_button ( text, bool right=false, action=”” )

    If true, right will place the button to the right of any sibling buttons.


    Adds a button with label and a cancel action to the dialog and returns the created button.


    Returns the label used for built-in text.


    Returns the OK instance.


    • void register_text_enter ( Node line_edit )