bool
Boolean is a built-in type. There are two boolean values: and false
. You can think of it as an switch with on or off (1 or 0) setting. Booleans are used in programming for logic in condition statements, like if
statements.
Booleans can be directly used in if
statements. The code below demonstrates this on the if can_shoot:
line. You don’t need to use == true
, you only need if can_shoot:
. Similarly, use if not can_shoot:
rather than == false
.
Note: Input.is_action_pressed("shoot")
is also a boolean that is true
when “shoot” is pressed and false
when “shoot” isn’t pressed.
The following code will set can_shoot
to false
and start a timer. This will prevent player from shooting until the timer runs out. Next can_shoot
will be set to true
again allowing player to shoot once again.
- bool ( float from )
Cast a value to a boolean value, this method will return false
if 0.0
is passed in, and true
for all other floats.
Cast a String value to a boolean value, this method will return false
if ""
is passed in, and true
for all non-empty strings.