CollisionObject

    Inherited By: , PhysicsBody

    Base node for collision objects.

    CollisionObject is the base class for physics objects. It can hold any number of collision s. Each shape must be assigned to a shape owner. The CollisionObject can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the methods.

    Properties

    Signals

    • input_event ( Node camera, event, Vector3 click_position, click_normal, int shape_idx )

    Emitted when receives an event. See its description for details.


    • mouse_entered ( )

    Emitted when the mouse pointer enters any of this object’s shapes.


    Emitted when the mouse pointer exits all this object’s shapes.

    • bool input_capture_on_drag

    If true, the CollisionObject will continue to receive input events as the mouse is dragged across its shapes.


    • input_ray_pickable

    Method Descriptions

    • void _input_event ( Object camera, event, Vector3 click_position, click_normal, int shape_idx ) virtual

    Accepts unhandled s. click_position is the clicked location in world space and click_normal is the normal vector extending from the clicked surface of the Shape at shape_idx. Connect to the signal to easily pick up these events.


    • create_shape_owner ( Object owner )

    Creates a new shape owner for the given object. Returns owner_id of the new owner for future reference.


    • get_rid ( ) const

    Returns the object’s RID.


    • get_shape_owners ( )

    Returns an Array of owner_id identifiers. You can use these ids in other methods that take owner_id as an argument.


    • is_shape_owner_disabled ( int owner_id ) const

    If true, the shape owner and its shapes are disabled.


    • void remove_shape_owner ( owner_id )

    Removes the given shape owner.


    Returns the owner_id of the given shape.


    • void shape_owner_add_shape ( int owner_id, shape )

    • void shape_owner_clear_shapes ( int owner_id )

    Removes all shapes from the shape owner.


    • shape_owner_get_owner ( int owner_id ) const

    Returns the parent object of the given shape owner.


    • shape_owner_get_shape ( int owner_id, shape_id ) const

    Returns the Shape with the given id from the given shape owner.


    • shape_owner_get_shape_count ( int owner_id ) const

    Returns the number of shapes the given shape owner contains.


    • shape_owner_get_shape_index ( int owner_id, shape_id ) const

    Returns the child index of the Shape with the given id from the given shape owner.


    • shape_owner_get_transform ( int owner_id ) const

    Returns the shape owner’s .


    • void shape_owner_remove_shape ( int owner_id, shape_id )

    Removes a shape from the given shape owner.



    • void shape_owner_set_transform ( int owner_id, transform )

    Sets the Transform of the given shape owner.