Viewport Display
- Display As
- None
- The particles are not shown in the 3D View and are not rendered.The emitter may be rendered though.
- Rendered
- Particles are displayed the way they are rendered.
- Point
- Particles are displayed as square points.Their size is independent of the distance from the camera.
- Particles are displayed as circles that face the view.Their size is independent of the distance from the camera.
- Cross
- Particles are displayed as 6-point crosses that align to the rotation of the particles.Their size is independent of the distance from the camera.
- Axis
- Particles are displayed as 3-point axes.This is useful if you want to see the orientation and rotation of particles in the viewport.Increase the Display Size until you can clearly distinguish the axis.
- Color
-
- None
- Material
- Particles are colored according to the material they are given.
- Velocity
- Color particles according to their speed.The color is a ramp from blue to green to red, Blue being the slowest,and Red being velocities approaching the value of Max or above.Increasing Max allows for a wider range of particle velocities.
- Acceleration
- Color particles according to their acceleration.
- Amount
- Specifies the percentage of all particles to show in the viewport (all particles are still rendered).
- Make instancer visible in viewport.