Surface

    Reference

    A surface can be edited by transforming the locations of the control points.

    • Move, Rotate, Scale
    • Like other elements in Blender, control points can bemoved, rotated, or scaled as described in.
    • To Sphere, Shear, Warp, Bend, Push/Pull, Warp, Randomize
    • These transform tools are described inthe Transformations sections.
    • Move/Scale Texture Space
    • Like other objects, surfaces have textures spaces which can be.

    Mirror

    Reference

    Mode:Edit Mode
    Menu:Curve ‣ Mirror
    Hotkey:Ctrl-M

    The Mirror tool is also available, behaving exactly as withmesh vertices.

    Snap

    Reference

    Mode:Edit Mode
    Menu:Curve ‣ Snap
    Hotkey:Shift-S

    also works with control points, except for within itself (other components of the active spline).Snapping works with 2D surfaces but points will be constrained to the local XY axes.

    Spin

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Spin

    This tool is a bit similar to its mesh counterpartbut with less control and options (in fact, there is none!).

    It only works on selected "surfaces" made of one U row (and not with one V row),so-called "surface curves", by "extruding" this "cross section" in a square pattern,automatically adjusting the weights of control points to get a perfect circular extrusion(this also implies closing the surface along the V axis), following exactly the same principleas for the NURBS Tube or NURBS Donut primitives.

    Reference

    Similar as with meshes and curves, this tool duplicates the selection.The copy is selected and placed in move mode, so you can move it to another place.

    • You can copy a single continuous part of a row (or a whole row, of course).This will give you a new U row, even if you selected (part of) a V row!
    • You can copy a single whole sub-grid.

    Note

    Trying to duplicate several valid "sub-grids" (even being single points)at once will not work; you will have to do it one after the other…

    Split

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Split
    Hotkey:Y

    The Split operator splits a selected segment of a surface from the rest of the surface.This segment can then be moved or altered without affecting the other surface.If a single control point is selected the Split operator will create a new singular loose control point;leaving the previously selected control point attached to the rest of the surface.

    Separate

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Separate
    Hotkey:P

    Surface objects that are made of multiple distinct parts can be separated into their ownobjects by selecting the desired segments and using Separate.Note, if there is only one surface in a surface object,Separate will create a new surface object with no control points.

    Toggle Cyclic

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Toggle Cyclic
    Hotkey:Alt-C

    As in ,surfaces can be closed (cyclic) or open. However, as surfaces are 2D,you can control this property independently along the U and V axes.

    To toggle the cyclic property of a surface along one axis,use Toggle Cyclic and choose either Cyclic U or Cyclic V from the pop-up menu.The corresponding surface's outer edges will join together to form a "closed" surface.

    Note

    Inner and Outer

    Reference

    This feature only works for Curves.

    Show/Hide

    Reference

    Mode:Edit Mode
    Menu:Curve ‣ Show/Hide
    Hotkey:Alt-H, H, Shift-H

    When in Edit Mode, you can hide and reveal elements from the display.You can only show or hide control points, as segments are always shown,unless all control points of the connected surface are hidden,in which case the surface is fully hidden.

    See also

    See in Object Mode.

    Cleanup

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Cleanup

    This feature only works for Curves.

    Delete

    Reference

    Mode:Edit Mode
    Menu:Surface ‣ Delete
    Hotkey:X, Delete

    The selection must abide by the following rules:

    • Whole rows, and only whole rows must be selected.
    • Only rows along the same axis must be selected (i.e. you cannot delete both U and V rows at the same time).

    Also remember that NURBS order cannot be higher than its number of control points in a given axis,so it might decrease when you delete some control points…Of course, when only one row remains, the surface becomes a "surface curve"; when only one point remains,there is no more visible surface; and when all points are deleted, the surface itself is deleted.

    • Vertices
    • This will delete the selected rows, without breaking the surface(i.e. the adjacent rows will be directly linked, joined, once the intermediary ones are deleted).Remember that NURBS order cannot be higher than its number of control points,so it might decrease when you delete some control point.Of course, when only one point remains, there is no more visible curve,and when all points are deleted, the curve itself is deleted.
    • Segment
    • Deletes the segment that connects the selected control points and disconnecting them.
    • Dissolve Vertices Ctrl-X

    Before and after.