Texture Slots
The combination of images associated with UV maps is called "slots".
- Painting Mode
The slot system includes two painting modes:
- Single Image
-
Allows you to select the image used as a canvas.
- New
- Create a new image.
- UV Map
- Texture Filter Type
- Set the interpolation mode of the texture. This can be Linear or Closest.
- Material
- This mode tries to detect the slots from the materials of the mesh.
- Repack (or save if external file) all edited images.Same as in the Image Editor.