简介

    Particle hair systems example. Used for the grass and fur.

    The first step is to create the hair, specifying the amount of hair strands and their lengths.

    The next step is to style the hair. You can change the look of base hairs by changingthe .

    A more advanced way of changing the hair appearance is to useChildren.This adds child hairs to the original ones, and has settings for giving them different types of shapes.

    Hair can be made dynamic using the cloth solver.This is covered in the page.

    With Cycles you can render hair with specialized hair BSDFs毛发 BSDF节点 or.