简介
Example of smoke simulation.
At least a Domain object andone are required to create a smoke simulation.A basic workflow looks like this:
- Define a Flow objector objects which will emit smoke and fire.
- Assign a to the domain object.
- Bakethe simulation.
There is a Quick Smoke operator which will automatically createa domain object with a basic smoke/fire material.It can be found in 3D View ‣ Object ‣ Quick Effects ‣ Quick Smoke,or with the operator search menu Spacebar.
Blender's smoke simulation is based on the paperand associated sample code.